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We can use timer sentences to return a value between 0 and 1 from time to time,
There are some parameters we can specify into the timer sentences:

...

All agents will use same seed.

(Type: Periodic Time)

  • peroidic time generate value

Image Modified

Example "timer" sentence in sequential 6 time points

  • peroidic time seed:?? generate value

Example "timer seed:1 and timer seed:2" sentences in sequential 6 time points

  • peroidic time seed:?? freq:?? generate value


Example "timer seed:1 freq:2 and timer seed:1 freq:0.5" sentences in sequential 6 time points

  • ping pong time generate value


The sub option "ping ping" stands for "back and forth", it will backward playback the timer and return the value like ping-pong playback in Maya time slider.



Example "timer and timer(ping ping)" sentences in sequential 6 time points

  • ping pong time seed:?? generate value
  • ping pong time seed:?? freq:?? generate value

 

 

Make another seed for different agents

  • peroidic time with my id generate value

 



Example only one "timer _agent" channel for with id" sentence with 2 different agents in sequential 6 time points

 

  • peroidic time seed:?? with my id generate value
  • peroidic time seed:?? freq:?? with my id generate value

 

  • ping pong time with my id generate value
  • ping pong time seed:?? with my id generate value
  • ping pong time seed:?? freq:?? with my id generate value