Default Decision Setup
make default
- cmds.setAttr("AAA_decision_loco.default", True)
fill Fill default action
- cmds.setAttr("AAA_decision_loco.defaultAction", "walk", type = "string")
...
- cmds.setAttr("AAA_decision_loco.outputActive[0]", True)
Fill index 0 1 output decision
- McdMenuFillDecision("scale me rotate to LEFT as speed 1530", 01, "AAA_decision_loco")
Input Sentence
...
- cmds.setAttr("AAA_decision_loco.active[0]", True)
Fill index 0 1 input sentence
- McdMenuFillSentence("my ID from 3 to 5", 01, "AAA_decision_loco")
Adjust the index 2 input sentence
- cmds.setAttr("AAA_decision_loco.fuzzyIn[2]", True30)
- cmds.setAttr("AAA_decision_loco.fuzzyOut[2]", True30)
NOTE
- There have to be only 1 default decision
- Naming Convention is very important, must be <Decision>_decision_<AgentTypeName>, example: def_decision_man, inBound_decision_womanfdfdaf