General

In traditional dynamics simulation, agent cannot stand up after enabling dynamics and turning into ragdoll. Even adding servo force which was only able to make agents moving in-place after dynamics. From this version, we have tool which is able to pull agents back from dynamics to action cycle seamlessly. Then, agents can continually join the main logical simulation again.

Agents standup after blasting

Instructions

The default pose of Original Agent

 

transition map setup

 

 

 

From 1 start dynamic simulation, through 5 renewal from dynamics to action, to 9 transit from dead action to normal action cycle

Auto select dead up due to face up

 

From 1 start dynamic simulation, through 5 renewal from dynamics to action, to 9 transit from dead action to normal action cycle

Auto select dead down due to face down