The main tasks in Shot Stage are using the pre-build OAs in assets stage to simulate crowd in different shot scenes.

Simulation

In below picture the yellow arrow path indicates, the first part of shot stage is bring OA into shot scene and simulate.

Cache & Render

In below picture the yellow arrow path indicates, when we satisfy the result of simulation, we need to cache the result and render it:

Shot Stage Summary

The workflow in the shot stage are:

  1. Select OA types and bring into the scene.
  2. Build layout-placement, logic and perception contents and simulate
  3. Cache and render it