We introduced the Clone feature from Miarmy 5.5. Clone is an intelligence instance. It not only the instance, but also it supports logic simulations. Clone allows users build a large number of simple crowds with intuitive method. Especially in stadium, square or battefield, we can fast deploy huge number of agents for displaying, simulation and rendering.
2000 agents (1400 clones + 600 agents) simulating on a plane
The clone parameter
The results of regular agent placement and cloned agent placement
The action of the cloned agents will be the action from it's host agent, it will instanced by some other agents randomly.
We cannot control this at the moment, so clone would be better to use the agent playback same or similar actions.
Clones can inherit some simple logic behaviors from their host agents, and we need to enable it in Miarmy Global
enable clone logic inherit
And the logic type are:
render clone agent is the same as regular render pipeline.
60% cloned render, 500 agents, each one with some dynamic cloths, 5 mins