Miarmy Simple Tutorials introduce the most frequent used tools and features, from the very beginning through the simulation and finally to render the image sequence. In 2-3 days, you can achieve 90% of the crowd simulation tasks.
The material including:
Samples Files
https://drive.google.com/drive/u/1/folders/1vr7k25kw7ZtNhWgGnlO8yIOkPtIb3z7w
Videos List
14 Spot and Indexing | 15 Zone and Indexing |
16 HP and MP | 17 OA Export, Import, Reference | 18 Work with Multiple Agent Types | 19 Agent Cache and Hide List | 20 Render Prepare Skin, Geo and Tex |
21 Mesh Drive Render | 22 V Ray DSO Render | 23 Arnold DSO Render | 24 Physical RBD and Joint | 25 Physical RBD Combine and Skip |
26 Setup Physics on OA | 27 Dynamics Types | 28 Build in Force Field and Spot | 29 Collision Detection | 30 Kinematic Primitives |
31 Geometry Adapt | 32 Brain Logic Sharing | 33 3D Path, Spot and Zone | 34 Birds Control | 35 Memory Road and Path |
36 Redshift Render | 37 Clone Render | 38 Follow Maya Field | 39 ID Logic | 40 Formation Logic |
41 Formation Logo |
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