Miarmy Crowd Simulation Documentation (English)

Default Terrain Push Problem

Sometimes when we open the dynamics for agent, the agents directly broken and go up very fast.

Like below picture shown:

 

The Reason

That is means this agent been pushed by the default terrain. (See more on Terrain)

If there is no geometry was marked terrain, our system will create a default terrain plane. At this time, if your agent is underneath the ground, it will be pushed up out to ground, very fast and intensive!!

 

The solution

If your agent must be push underground, we have to create a very small plane in scene like below picture and mark it terrain.

At this time the default terrain will not be created and then your simulation will be correct.

 

 

 

 

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