Miarmy Crowd Simulation Documentation (English)
3D Box Placement
3D Box Placement Type
When we Create Place Node, the default place type of the node is 3D-Box, it's a formation based distribution.
3D box type distribution can be 2D and 3D space (blow picture), if there is only 1 layer, it will be 2D, usually we use it to place the initial agents on the ground
And if set it to multiple layers, it can be extended into 3D space, then it can be used to populate agents in space, like birds and fishes.
Placement Types
3D Box placement type (Left) 2D (Right) 3D
There are a lot of attributes in channel box we can tweak for the 3D box placement.
Layer
3D Box Mode (3 layers)
3D Box Mode (only 1 layer)
Noise
The "noise" for position randomize
Angle
The "angle" determine the entire rotation for formation place type
Orient
The "orient" determines each single rotate uniformly
Orient Random
The "orientRandom" determines the random orient of each single place unit
Column
The "column" determines how many columns for a formation placement
Refer the placement related attributes: Place Node Attributes
Basefount Technology