Miarmy Crowd Simulation Documentation (English)
Terrain Attachment
Terrain Attachment Example
For Multiple Place Types
Terrain attachment works in Y direction, it modifies the translate Y value of each placer and not conflict placer's distribution in horizontal position (translate X/Z)
That means no matter what place type (3D-Box, curve, mesh based etc) the place node is, it can be attached to terrain. .
To attach place to terrain:
- First make sure freeze transformation a plane-like geometry (clear all translate, rotate, scale values, usually use Maya Modify > Freeze Transformations).
- Then, first select place node, and the geometry secondly, click Miarmy > Placement > Attach Terrain
Working together with curve place and terrain, you can achieve more distribution layouts.
Terrain Attachment + Curve Placement
Terrain Attachment + Formation Placement
Basefount Technology