Miarmy Crowd Simulation Documentation (English)

More Realistic Cloth Simulation and Cloth Collision

After PhysX 3.2, there are many new features in cloth simulation especially points random force. We apply that force on the wind, so it can make the cloth simulation more realistic:



Particle random set to 300 on attribute "jitterMag"



PhysX 3.1 cloth



PhysX 3.2 or higher with random particle force


Of course if you turn the "jitterMag" off, it will return the result of version 1.5

 

 

 

Basefount Technology