Miarmy Crowd Simulation Documentation (English)

Agent Cache with Bone Scale

If we applied the bone scale animation, such as stretch and squash bone, we need always enable Joint Scale option in Miarmy Global. Please refer the Agent Bone Scale Chapter in Action Part if you don't know this.

Enable Joint Scale Option before making cache
The situation we must enable bone scale record:

  • Creating Action
  • Simulation in process
  • Make agent cache



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