Miarmy Crowd Simulation Documentation (English)
Terrain Texture Feeling
Since Miarmy 3.5, we added terrain color perception logic. Now the agent can feel the color of the ground and also the gradient of the color.
With these tools we can achieve:
- Feel terrain color and perform some behaviors
- Feel terrain color gradient and do not exit the range of color
Terrain Color Sentences
Terrain Color Intensity
the color intensity of my position Return 0~1 based on the intensity of ground color in position
Color Gradient
more darker on LEFT/RIGHT
more darker in FRONT/BACK
Ground Color Gradient Example
Support there are 4 agents on terrain in 4 positions and feel different gradient of the texture color
All agents face same direction just different position
- agent 1:
more dark in FRONT will return true - agent 2:
more dark in FRONT will return true - agent 3:
more dark on RIGHT will return true - agent 4:
more dark in BACK will return true
Basefount Technology