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OverviewSpace Settings
Pages
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What's New in 7.5
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What's New in 7.0
New Features in 6.x
New Features in 5.x
New Features in 4.x
New Features in 3.x
Installations
Tutorials
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Learning Roadmap
Quick Start
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Simple Tutorials
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3rd-Party Basic Tutorial
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Advanced Tutorials
Frequent Tutorials
Official Samples
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Documentation Introduction
Miarmy User Interface
Part 1 General Pipeline
Part 2 Rig and OA
Part 3 Placement Layout
Simulation Introduction
Part 4 Action
Part 5 Logic
Part 6 Physics
Part 7 Render
References
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  1. Miarmy Document En
  2. Tutorials
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Simple Tutorials

Created by Yeah YANG
Last updated: Jul 01, 2019
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Miarmy Simple Tutorials introduce the most frequent used tools and features, from the very beginning through the simulation and finally to render the image sequence. In 2-3 days, you can achieve 90% of the crowd simulation tasks.


The material including:

  1. 40 Video tutorials
  2. Sample scenes


Samples Files

https://drive.google.com/drive/u/0/folders/0B2PLEY5qC5zkcU1EU2M1UllWY28


Videos List

01 Character Rig

02 Create OA

03 Refine OA

04 Create Action from Animation

05 Place and Aim, Curve, Terrain, Mesh


06 Random Agents Appearance

07 Hierarchy and Inverse Place

08 Sphere Avoidance

09 Adapt Terrain

10 Bound and Indexing


11 Road and Indexing

12 Action Logic and Priority

13 Action Random

14 Spot and Indexing15 Zone and Indexing

16 HP and MP17 OA Export, Import, Reference18 Work with Multiple Agent Types19 Agent Cache and Hide List20 Render Prepare Skin, Geo and Tex


21 Mesh Drive Render22 V Ray DSO Render23 Arnold DSO Render24 Physical RBD and Joint25 Physical RBD Combine and Skip


26 Setup Physics on OA27 Dynamics Types28 Build in Force Field and Spot29 Collision Detection30 Kinematic Primitives


31 Geometry Adapt32 Brain Logic Sharing33 3D Path, Spot and Zone34 Birds Control35 Memory Road and Path


36 Redshift Render37 Clone Render38 Follow Maya Field39 ID Logic40 Formation Logic


41 Formation Logo

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