Miarmy Crowd Simulation Documentation (English)
Arnold Subdvision Mesh
We can add subd for Arnold render and make everything look more smooth,.
Workflow
For adding the subdvision on geometry we just need to turn on it in attribute editor.
1. Trun on attribute in attribute editor
turn on subd in attribute editor
2. Render it for checking result, if you already export the frame contents please re-export it again by Miarmy > RENDER > Arnold > Setup Current Frame/Setup Scene Sequence
no subd
subd mesh
Basefount Technology