Miarmy Crowd Simulation Documentation (English)
What's New in 6.0
http://www.basefount.com/miarmy-60.html
- Clone Simulation
- Road, Path Memory, Road resetting
- Any Road
- Direct Logic - Maya Field Control
- Road Placement
- Simple Crossroad
- Fuzzy control in Direct Logic
- Sphere control + Direct Logic Auto Priority
- Render farm for all renderers
- Instance Rendering for All renderer (Arnold, V-Ray, Redshift)
- Better formation control
- Arnold 5 supports.
- Better and faster Geometry Adaption control
- New Brain Share Much Simpler than Before
- Perfect Layer Cache (Fixed all bug, make it much faster and more stable)
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