...
Also, we can morph our agents formation using the polygon-based place type.
Instructions
...
- Create 2 place nodes by Miarmy > Placement > Create Placement Node
- Create any polygon mesh as the target mesh (Notice: freeze the transformation of it)
- Attach 1st place node to a polygon mesh (can be any shapes like logo text) by first selecting the place node and then the polygon mesh and then click Miarmy > Placement > Attach Range Mesh
...