Miarmy Crowd Simulation Documentation (English)

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(Coming Soon)

  • Clone Simulation
  • Road, Path Memory, Road resetting
  • Any Road
  • Direct Logic - Maya Field Control
  • Road Placement
  • Simple Crossroad
  • Fuzzy control in Direct Logic
  • Sphere control + Direct Logic Auto Priority
  • Render farm for all renderers
  • Instance Rendering for All renderer (Arnold, V-Ray, Redshift)
  • Better formation control
  • Arnold 5 supports.
  • Better and faster Geometry Adaption control
  • New Brain Share Much Simpler than Before
  • Perfect Layer Cache (Fixed all bug, make it much faster and more stable)


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