Miarmy Crowd Simulation Documentation (English)

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Video Tutorials Playlist

Sample Files

Videos Menu

  • 001 Character Rig
  • 002 Original Agent
  • 003 Refine OA
  • 004 Multiple OA Types
  • 005 Random Agent Looks
  • 006 3D-Box Placement
  • 007 Place - Curve Terrain and Range
  • 008 Place - Texture Control Distribute
  • 009 Place - Extra Useful Features
  • 010 Place - Hierarchical Placement
  • 011 Place - Proportion Setup
  • 012 Place - Inverse Placement
  • 013 Place - Custom Python Place
  • 014 Place - Maya Object and Aim
  • 015 Adapt Terrain Height
  • 016 Adapt Terrain Shape
  • 017 Sphere Detection
  • 018 Sphere Distance Detection
  • 018A Fuzzy Logic Nodes in Depth
  • 019 Road and Priority
  • 020 Road Indexing
  • 021 Maya Force Field Logic
  • 022 Bound Logic
  • 023 Action Creation
  • 024 Action Logic and Simple Transition
  • 025 Transition Map and Exits
  • 026 Action Blending
  • 027 Action Transform Data
  • 028 Action Group Randomize
  • 029 Story rehearsal and Randomize
  • 030 Spot Logic

Note: We're uploading the latest videos, 10-15 videos a day, sum to 115 videos



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