Miarmy Crowd Simulation Documentation (English)

Managers Menu

Managers Menu

Agent Manager

AGENT

ActiveAgent:

Agent List:

Add AGENT:

Modify AGENT:

Remove AGENT:

Reload Active Agent:

Terrain Manager

Terrain in Scene

Mark Terrain:

Unmark Terrain:

Mute Terrain:

Terrain Node:

Mesh:

Dynamic Friction:

Static Friction:

Restitution:

Is Anim (ABC Bast):

Is Plane:

Select:

Agent Particle Emitter Manager

Agent Emitter In Scene

Mark Emitter:

Unmark Emitter:

Emitter:

Particle:

Action Name:

Bone Name:

Start:

End:

Mode:

Dir X:

Dir Y:

Dir Z:

Dir Rand:

Rate:

Speed:

Select:

Geometry Hide Manager

Geo Vis Info In Scene

GVI Node:

Geometry Name:

Action Name:

Start Frame:

End Frame:

Delete:

Add Condition:

Global Re-Seed Manager

Re-Seed In Scene

Agengt ID:

Seed Offset:

Expand:



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