Miarmy Crowd Simulation Documentation (English)
What's New in 4.5
New Features
Juming on multiple trees with random actions (Jump System)
V-Ray User Attributes Support (V-Ray User Attribute)
Smooth UV Pin and Curve Pin (Smooth Re-landing UV/Curve Pin)
Geometry Logic (Geometry Logic)
2 Sides Road (2 Sides Road)
Viewport 2 Full Support
Cloth Optimization & Acceleration (Cloth simulation reset with 3X speed up)
Improvements
Crash when load Miarmy
Mesh Drive using Real Agent ID, fixed the bug when using cloth randomize when Mesh Drive Render
Agent Simulation Attribute can be setup randomly
Crash when Maya batch mode
Arnold Motion blur length can be setup
Udim for V-Ray DSO mode
Udim for 3delight mode
Road can be setup very high Maya unit
V-Ray DSO bug in version 3.1, UV issue
CCT root can be setup move
Action group keep seed no change in different group.
arnold bbox warning
3delight shader set
Particle follow script added
2 side roads
disable scale transform date in action when agent scale
batch make multiple layers cache
Basefount Technology