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Please take a few minutes to recall the "Agent Manager", "OA" and "Multiply Types of Agent". If there are more than one type of agent in multiple agent types in scene and all of them have "original agent".

The 2 conditions should both meet. We can assign proportion for the placement node:

Open placement editor:, we can set proportion for them

Keep selecting the place node which need to be edited, and open placement editor by Miarmy > Placement > Placement Editor



Select your placement node and this window will update automatically



The proportion Editor


Simply tweak Tweak the slider for assigning to assign proportion to your placement nodethe specific agent type. The total proportion is always sum to 100%. If you don't want to assign any proportion for to specific agent type, just simply crank it to " 0" for  for locking it down. Notice the "orc" agent has been locked.



Lock down the orc agent type


Click "make even" for  for averaging the assignment. (Notice the orc has been locked)



Make even for non-locked agent types "locoman" and "loco"


Specify Proportion Precisely

If we want to setup the proportion for each type of agents precisely, we can use The proportions can be setup precisely with the weight tool in Placement Editor (This feature need Miarmy 4.4 or higher)

Please notice there is number-field on the right side of each slider, just manually fill the number of weight of each type, then click "Apply" for set the proportion weight.Notice:


Note
titleViewport Update

After click

...

Apply, sometimes there is no effect, Please move the

...

place node around

...

to update it in viewport.


Setup proportion manually

...