General
Before rendering, we can use the real time display tool to preview agents geometries.The agents can be displayed as the real geometry rather than bone-shaped body.
The bone-shaped body is good for debugging the logic and physics, while the real time displayed agents is good at preview the render result
bone-shaped body VS real time display
Instructions
Turn on Real Time Display
In Miarmy > Miarmy Global or , turn on/off the real time display option
turn on/off real time display
All geometries of the agents will be marked as real time displayable, and when you place or simulate your scene, the agents will be displayed as polygon mesh
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