Since Miarmy 3.2 We can use agent variable control the geometry selection, but before you reading this, you have to know below contents:

How it work

 

Example

 

Example 1 or 2 Variable Select Geometry

Var host 1 link to McdPlace0

Var host 2 link to McdPlace1

 

 

Example 1 or 2 Variable Select Character Geometry Type

The Step 1 to Step 4 are totally the same as above example:

Note you have to understand Advanced Geometries Randomize and the concept of "root of random node"