Miarmy Crowd Simulation Documentation (English)

Action Editor

The action editor can be used to edit the parameters of each action node which created from Animation Create Action Node.

Action Editor


To edit the action node, we need to first select the action node.

Selecting the action node

And then open the action editor by Miarmy > Actions > Action Editor... orbutton in the tool shelf.

Please keep selecting the action node when you're edit it. And if we select another action node, the action editor will be automatically updated.


If we selected the action node which belong to the non-active agent type, we need to active the agent type firstly. 

Active agent type with green shortcut button


Active Agent Type

The other method to active your agent type using Agent Manager, refer Agent Type Group and Agent Manager


We can quick refer all the feature of the action node by reference page Action Editor Main UI







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