Miarmy Crowd Simulation Documentation (English)
Action Editor
The action editor can be used to edit the parameters of each action node which created from Animation Create Action Node.
Action Editor
To edit the action node, we need to first select the action node.
Selecting the action node
And then open the action editor by Miarmy > Actions > Action Editor... orbutton in the tool shelf.
Please keep selecting the action node when you're edit it. And if we select another action node, the action editor will be automatically updated.
If we selected the action node which belong to the non-active agent type, we need to active the agent type firstly.
Active agent type with green shortcut button
Active Agent Type
The other method to active your agent type using Agent Manager, refer Agent Type Group and Agent Manager
We can quick refer all the feature of the action node by reference page Action Editor Main UI
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