Miarmy Crowd Simulation Documentation (English)

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New Sphere Range Ellipse Range

New Blendshape Pipeline Action Attribute and Blendshape

New Kinematic Primitive Pipeline Deforming Kinematic Primitive

New Layer Cache and Post-Cache Editting Tools Edit Cache After Sims

New Independent Innertia Logic Inertia Control Logic

New Action Blend Tools Action Blending

New V-Ray Render Pipeline

Mark Mesh as Delete Zone Agent Delete Mesh

New Pipeline of Mark Dead Agents


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