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Auto IK Upgrade for terrain match perfectly (Auto Automatic IK System)

CCT auto orientation below agents

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Geometry Vis Render (Geometry Visibility in Action)

Aim Curve Placement (Aim Placement Layout)

Formation Morphing

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Use pre-build/simulation attribute control the texture selection (Select Texture Render by Attribute)

Action Set in Story List (Story List for Action Random)

 


Improvements

Refactoring Render Engine 

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  • Big number agents support
  • VRay-3 Support
  • Maya 2016 Support
  • Mesh Drive Support Referencing

 

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