Miarmy Crowd Simulation Documentation (English)

Combo (Spot and Field)

We designed spot and build-in force field together because in many cases we need them work together. Firstly we need switch the Feel Mode attribute to "both"

 


Combination of force field and spot


Suppose we are building an explosive scene. We can use spot logic trigger agent enable dynamics and use force field push them out form bounding sphere. At this time, the combo of spot and force field is much easy to operate.
Like the picture shown below, after using "spot.d" channel enable agents dynamics, these agents will be naturally inside the bounding sphere, and immediately they will be affect by that force field and been pushed out from the bounding sphere center.

 


Combo example spot trigger dynamics, force field push agent out

 

 

 

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